DESIGN CRITIQUE GUIDE

Best practices for running
effective design critiques

Insights from 200+ product designers and design managers from leading tech companies
to get expert best practices on how to lead better design critiques with your team.
CHALLENGES

Common challenges when running design critiques

Lack of detail when sharing work with other team members

When solving complex problems, setting the stage for the problem can be time-consuming.

It can be challenging for people working on completely different parts of the product to dive into another meeting once per week and provide useful feedback.  

Keeping critiques focused and on time

Keeping crits focused, useful, and on time. As the teams get bigger, the rooms fill up. In growing teams critique meetings have become too large and a bit unmanageable especially if ran on Zoom.

Unclear expectations between crits vs reviews

Confusions around expectations in critiques vs reviews meetings. There was the perception that critique is for review and approval. "You attend a critique session to get approval on your designs."

Yet this became really stressful for some people because many of them were unsure if they'll do good. As a result the barrier was high to entry and critiques became intimidating, for people to speak up.

Subjective feedback

Feedback can be subjective and not specific enough. Constraints were getting lost in translation when communicating remotely.

SETTING BOUNDARIES

How to set proper boundaries and expectations

SI MIN LEE
LEAD PRODUCT DESIGNER, ZENDESK

It is very helpful to set the boundaries for the feedback you're looking for. Keeping critiques focused within scope so that you get the right feedback you are looking for.

Si Min shares her thought process and the critique format that they use at Zendesk to keep the sessions focused.

1. Set context for your project

What is the problem you are solving? What are the challenges you are facing?

2. Communicate what to focus on

What specific types of feedback are you looking for? e.g. "I'm only looking for feedback around the flow and approach taken." (Or it can be regarding the interaction or visual design)

3. Make it clear what NOT to focus on

What feedback are you NOT looking for? This helps the feedback stay focused within scope and brings people back if the conversation goes off-topic. e.g. "Let’s document this feedback for reference later. The focus for today is not on the visual design."

4. Establish when to provide feedback

Do you want feedback during or after the presentation? Do you want written feedback? e.g. "I would like feedback after my presentation. If you have any questions along the way, please jot them down in this board."

The framework used by design teams at Zendesk to set expectations in a critique session

PROBLEM DEFINITION

Defining the problem statement clearly

ANIRUDDHA KADAM
SR. DESIGN MANAGER, LINKEDIN

When solving complex problems, setting the stage for that problem can be time-consuming. It can be challenging for people working on completely different parts of the product to dive into another meeting once per week and provide useful feedback. 

To frame the problems clearly we use starter statements like the following to introduce the problem.

I am solving this problem for...

I am at a stage at...

These are the steps that I took...

I am looking for feedback in...

At LinkedIn we use a sign up based system to understand who is presenting what.

As designers go through the critique, they make sure they mention what stage is the design currently. We use the Discover-Design framework based on the double diamond design process.

CRITIQUES VS. REVIEWS

The distinction between design critiques and reviews

Throughout our research at RETHINK we identified that there was the perception that critique is for review and approval. "You attend a critique session to get approval on your designs". Yet this became really stressful for some people because many of them were unsure if they'll do good. As a result the barrier was high to entry and critiques became intimidating, for people to speak up.
CRITIQUES 

Critiques are about unblocking
the project from moving forward

Critiques bring early stage work, even napkin sketches to get feedback on work in progress as early as possible.

Crits are usually more informal, no prior preparation is required. It’s less of a presentation and a more focused on discussion.

Unblocking challenges

Work at any stage can be presented

Informal, no prior preparation

Happens as early and often as possible

Critiques are usually done with the design team.

REVIEWS

Reviews are for getting sign off and approvals

Reviews tend to be more formal, scheduled in advance with a larger cross-functional team, and be proposals in a presentation format.

In most companies, reviews tend to happen later in the design process when designs are more fleshed out. However, if sign off on high-level direction is needed from leadership reviews can (and should) happen earlier in the process.

Getting sign off / approvals

More fleshed out designs can be presented

High-level direction, presentation format

Happens later in the design process

Reviews involve cross-functional stakeholders and the leadership team/ decision makers.

Jeff Smith, Sr. Design Manager at Coinbase
This video was recorded while Jeff was working with Airbnb.
PRIORITIZING FEEDBACK

How to prioritize the feedback after a design critique session

LESLIE YANG
DIRECTOR, PRODUCT DESIGN OPENTABLE
Design critiques are part of any iterative creative process. But incorporating feedback into your team’s existing process is likely to hit obstacles.

We've asked Leslie Yang how their design team at OpenTable prioritizes feedback after a design critique session. Leslie shares their method below and what types of questions do they ask when prioritizing next steps after a critique session.

There are four main questions to ask to help in the decision process: 

Does the design proposed solve our user problem?

Is the design missing a step in the workflow?

Are the steps in the workflow too complex?

Did you make correct assumptions about what the user needs to see?

RESOLVING CONFLICTS

8 ways to handle disagreement received between critique and review sessions

1

Acknowledge the debate

Acknowledging there is a debate and that the room is split or most folks are leaning in one direction.

2

Pause and Reflect

Create space for the designer to reflect on the input outside the meeting. 

3

Discern the difference

Acknowledging the difference between subjective and objective feedback. 

4

Capture the Feedback

Capture the feedback as an action item. The members with conflicting feedback could meet async to discuss.

5

Discuss the limitations

Sometimes you may need to bring up scope limitations to close a loop on a conversation.

6

Clarify the goals

Hearing both sides of the argument and trying to understand how does that contribute to user goals.

7

Set clear expectations

Reiterate what type of feedback are you looking for” or “is this more like a share-out."

8

Ask for clarifications

Clarify with the designer "what you're asking for is..."

GREAT CRITIQUES

What makes a great design critique?

Design managers and product designers share what are the components that make a design critique great.
Helps move the project forward

"A great design critique is a meeting in which the designer who presented got the help they needed to move their work forward."

LIANA DUMITRU
DESIGN MANAGER, PLAID
Getting to the problem quickly

"One aspect of a great design critique is getting to the problem as soon as possible. You have a room full of experts at your disposal. Get their brains working for you as soon as you can. Also inviting people who have context on the problem but haven’t been thinking about the problem all day helps provide a fresh perspective."

RORY SMYTH
SENIOR STAFF PRODUCT DESIGNER, DATABRICKS
Creating a safe environment

"Designers feel safe to challenge, question and filter through the feedback received. Also, everyone in the room feels empowered to bring any level of design ideas/concepts to the critique."

ANIRUDDHA KADAM
UX DESIGN MANAGER, LINKEDIN
Feedback comes from a place of care

"A great design critique it’s fun. It’s energizing. It’s full of spirited debate with diverse perspectives. It’s about creating a level of comfort between everyone on the team. Its about candid conversations. It’s about feedback that comes from a place of care and investment in the work we do as a team."

MANYA KRISHNASWAMY
SENIOR PRODUCT DESIGNER, INTUIT
Direct constructive feedback

"Openness, the person being critiqued feeling comfortable and not threatened/intimidated, direct constructive feedback, not holding any punches but giving feedback with tact."

IAN OLIVER
DESIGN MANAGER, NETFLIX
Honest, actionable feedback

"Honest, straight-forward critique in a setting where the designers feel trust and supported by their fellow designers. The designer who presented feels unblocked and feels the feedback was helpful and actionable."

HEIDI HAYASHITANI
PRODUCT DESIGNER, CAMEO
Clear and tight context setting

"A good set up, participation, and covering all aspects of design: how the proposed design solves the problem, design patterns and compliance with design system and accessibility."

RAKESH PATWARI
DIRECTOR OF DESIGN, SALESFORCE
Clarity on the problem

"Provide context before sharing - share clarity on the problem you're trying to solve, any previous solutions that didn't work, set the stage for specific feedback. Don't ever ask "What do you think?" It's too broad."

AMY ZHEN
PRODUCT DESIGNER, FACEBOOK

GRATITUDE

Design leaders who support this project

Deepest thanks to the following people who graciously offered feedback and support while working on the Design Critique Guide. Additionally many thanks to the 200+ people who shared their learnings and filled out our survey.

Leslie Yang

Sr. Design Manager
Lyft

Si Min Lee

Lead Product Designer
Zendesk

Jeff Smith

Director of Design
‍Coinbase

Sun Dai

Senior Product Designer
Facebook

Aniruddha Kadam

UX Design Manager
Google

Liana Dumitru

Design Manager
Plaid

Jian Wei

Design Manager
‍Zendesk

Cammy Lin

Design Manager
Everlaw

Rory Smyth

Senior Staff Product Designer
Databricks