How to design for VR while providing a deep level of immersion and presence.

Virtual Reality is unlike any other medium you have ever designed for. It has the unique challenge of being -cross-disciplinary amongst many fields of design. Further, it also requires a level of familiarity with human biology and psychology.

When VR is done well, it has the possibility of providing a deep level of immersion and presence. If done poorly, it can even negatively impact a person’s health. With so many possibilities and open-ended questions, where would one even begin to consider designing for VR?

Join Chris No and discover the strange but fascinating effects VR has from a psychological and physiological perspective, why these matters and how to use them to your own advantage.

Speaker
Chris No
Product Designer, Oculus